# Why isn't elif working? Is it elif or is it the loop that I'm messing up?

I can’t get my code to use the bunkerdown or eject inputs, I tried recreating the problem but I can get anything.
Here’s all the relevant code, if it’s something obvious I apologize I’m new.

``````fight = 10
wind_up = 15
bunker_down = 0.5
life = 80
dmg_reduction = float(1)
damage_bonus_active = False
damage_bonus = 0
rabbit_health = 30

while rabbit_health > 0:
enemy_dmg = random.randint (5,12)
life = life - enemy_dmg * dmg_reduction
dmg_reduction = 1
if life <= 0:
print("You failed, die")
exit()
print("You've been hit, lose " + str(enemy_dmg * dmg_reduction) + " Health. " + str(life) + "/80")
action = input("Fight, Windup, Bunkerdown ")
if action.upper() == "FIGHT":
rabbit_health = rabbit_health - fight + damage_bonus
print("You hit the Rabbit for " + str(fight + damage_bonus) + " HP!")
damage_bonus = 0
damage_bonus_active = False
elif action.upper() == "WINDUP" or "WIND UP":
if damage_bonus_active is False:
damage_bonus += wind_up
print("You Wind up for " + str(wind_up) + " more Damage on your next attack!")
damage_bonus_active = True
else:
print("You just wasted a turn, Moron!")
elif action.upper() == "BUNKERDOWN" or "BUNKER DOWN":
dmg_reduction = dmg_reduction - bunker_down
print("Brace for Impact!")
elif action == "eject":
print("ejected")
exit()
else:
print("You just wasted a turn, Moron!")
print("winner!")
``````

I tried to recreate the problem with this block of code but I can’t seem to get it to fail.

``````testV1 = False
insert = input("insert ")
if insert.upper() == "INSERT":
print("con1")
elif insert.upper() == "DN":
print("con2")
elif insert.upper() == "ND":
if testV1 is False:
print("bank")
testV1 = True
else:
print("F")
elif insert.upper() == "LL" or "L L":
print("con4")
else:
print("false")
``````

### >Solution :

``````action.upper() == "WINDUP" or "WIND UP"
``````

means

``````( action.upper() == "WINDUP" ) or "WIND UP"
``````

The whole will always result in a true value because `"WIND UP"` is a true value.

You want

``````action.upper() == "WINDUP" or action.upper() == "WIND UP"
``````