Why does COMPUTE_FRAMES generate a lot of redundant instructions?
Advertisements I’m writing a compiler that outputs JVM byte code, and using ASM 9.4 for the backend. This works fine, but I am puzzled about one particular quirk. I’m specifying COMPUTE_FRAMES to automatically compute the stack frames. It is said that the tradeoff is that this (understandably) makes code generation take more time, but it… Read More Why does COMPUTE_FRAMES generate a lot of redundant instructions?