How to call FnMut stored in the collection? (error: cannot borrow `*handler` as mutable, as it is behind a `&` reference)

Advertisements I’m a newbuy in Rust. I need to store a collection of closures (fn_list) that can use variables from the context, after that I need to call these closures. Playground code: pub struct MyScope { pub fn_list: HashMap<String, Box<dyn FnMut(String)>>, } fn main() { let hello = "Hello"; let closure = move |name: String|{… Read More How to call FnMut stored in the collection? (error: cannot borrow `*handler` as mutable, as it is behind a `&` reference)

Shared object reference between different Rust containers without copy

Advertisements I want to have multiple data containers for the same object with the same reference (pointer), and can’t figure out how to achieve that in Rust. Go can simply use reference to the object as below: type container struct { id int status string } m1 := make(map[int]*container) m2 := make(map[int]*container) c := &container{id:… Read More Shared object reference between different Rust containers without copy

Add a new property to an object from an array of objects in Javascript

Advertisements I am trying to add a new property to an object which is part of an array of objects. The main array looks like this: 0: {key: ‘Fruits’, props: Array(22)} 1: {key: ‘Dried’, props: Array(1)} 2: {key: ‘Fresh’, props: Array(1)} 3: {key: ‘Exotic’, props: Array(6)} 4: {key: ‘Nuts’, props: Array(6)} What I want to… Read More Add a new property to an object from an array of objects in Javascript