Unity: Problem spawning objects without overlapping at the same frame
I want to spawn some balls (with CircleCollider2d and static Rigidbody2D) with this code. I use a button to see if it works and when I use it everything is ok. But when I use a loop to create a bunch of balls in a single frame, they appear overlapping. I think it is because… Read More Unity: Problem spawning objects without overlapping at the same frame