Follow

Keep Up to Date with the Most Important News

By pressing the Subscribe button, you confirm that you have read and are agreeing to our Privacy Policy and Terms of Use
Contact

How to write a macro to convert member function to a string of its name?

I want to write

ProgressFunction.BindUFunction(this, NAMEOF(&MyActor::HandleProgress));

instead of

ProgressFunction.BindUFunction(this, "HandleProgress");

where BindUFunction‘s second parameter can only accept TCHAR*.

MEDevel.com: Open-source for Healthcare and Education

Collecting and validating open-source software for healthcare, education, enterprise, development, medical imaging, medical records, and digital pathology.

Visit Medevel

Question

How to define NAMEOF macro to convert &Whatever::FunctionName to "FunctionName"?

>Solution :

You could stringify the argument and find the last : in it.

#include <cstring>
#include <iostream>
#define NAMEOF(x)   (strrchr(#x, ':') ? strrchr(#x, ':') + 1 : #x)
int main() {
    std::cout << NAMEOF(&MyActor::HandleProgress);
}

This is very similar to https://stackoverflow.com/a/38237385/9072753 .

Add a comment

Leave a Reply

Keep Up to Date with the Most Important News

By pressing the Subscribe button, you confirm that you have read and are agreeing to our Privacy Policy and Terms of Use

Discover more from Dev solutions

Subscribe now to keep reading and get access to the full archive.

Continue reading