GLSL Fragment Shader not modifying output colour
The shaders compile (I have confirmed this by purposefully making the GLSL code error). In addition, the program is created and linked correctly, as I have checked by printing the value of program and it was non-zero. However, I am still faced with a blue window (from glClearColor), and not a red one, as I… Read More GLSL Fragment Shader not modifying output colour