Is calling a constructor faster then setting a field Mono?

I’m working on implementing Mono to my C++ project and I have a C# class that holds a single integer. Something like this: public class TestClass { int number; } And I have another Class that has a field of TestClass. Something like this: public class AnotherClass { TestClass test; } Now, I have an… Read More Is calling a constructor faster then setting a field Mono?