Phaser Tetris Clone, line won't disappear when full
I’m making a game that is part Tetris clone, but I’m having trouble making lines disappear once their full of blocks. The game currently has 11 rows that can be filled, each represented by an array of sprites that is made in the create method. this.row1 = [null, null, null, null, null, null, null, null,… Read More Phaser Tetris Clone, line won't disappear when full