Call function and pass parameter when Timer is done in Swift

I’m trying to save the value entered in a textField 2 seconds after the user stops typing. I found this example that uses .debounce from the Combine framework which works fine but for some reason, it feels like I overcomplicated things and I would rather use a simple timer. The issue with the following code… Read More Call function and pass parameter when Timer is done in Swift

Is it possible to stop timer gracefully without additional channel in golang?

Here is my test code: package main import ( "runtime" "testing" "time" ) func testTimerRoutine(expire bool) bool { dur := 10 * time.Millisecond timer := time.NewTimer(dur) leak := true go func() { defer func() { println("timer routine quit") leak = false }() <-timer.C println("timer expired") }() if expire { time.Sleep(2 * dur) } if !timer.Stop()… Read More Is it possible to stop timer gracefully without additional channel in golang?

iOS Swift – Prevent Timer #fire() on #invalidate()

Given the following code private var myTimer: Timer? = nil override func viewDidLoad() { super.viewDidLoad() // start my Timer startMyTimer() // stop timer and restart DispatchQueue.main.asyncAfter(deadline: .now() + .seconds(3)) { self.myTimer!.fire() print("my timer: invalidating \(Date.now.mediumTimeLocalizedDescription)") self.myTimer!.invalidate() self.myTimer = nil self.startMyTimer() } } private func startMyTimer() { myTimer = Timer.scheduledTimer(withTimeInterval: 10, repeats: true) { timer in… Read More iOS Swift – Prevent Timer #fire() on #invalidate()

Call a block of code once every 10ms in a while loop without stopping the loop c++

So I’m trying to run a block of code once every 10ms in a while loop without stopping the loop (sleeping). I would like to achieve something like this: while (true) { if (should_run_the_10ms_code) { // some code (once every 10 ms) } // some other code (every tick) } >Solution : std::chrono::steady_clock::now gives you… Read More Call a block of code once every 10ms in a while loop without stopping the loop c++