I’m currently incorporating ffmpeg_kit_flutter into my project, and I’m curious about its copyright status. Can I freely use this plugin in my Flutter application for commercial purposes since it’s licensed under LGPL-3.0? I’m not entirely clear on what that entails. Additionally, I’m facing an issue with the size of the package in my application. After integrating the plugin, the application size has become quite large. I’ve read suggestions about using the binary, but I’m unsure how to go about it. My intention is to utilize only the trim and crop functions. Any guidance on these matters would be greatly appreciated!
>Solution :
You’ve asked multiple questions here, let me go through them one by one.
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Can you use
ffmpeg_kit_flutterlibrary for commercial purposes in your project – as per the LGPL v3.0 license, you can use it in your project without making any modifications to the existing library. -
App size – there are multiple ways in which you can handle the app size, for example, using app bundles that splits APKs, moreover there’s an open issue and a guide available to decrease the size of the binary, you can follow this wiki which explains it quite well for the same.
Let me know incase you have any more doubts.