Code will probably better explain my problem better than words:
#include <string>
struct Something {};
struct Context
{
std::string GetUniqueInentifier()
{
return "";
}
// ERROR
void Register(const Something& something, const std::string& key = GetUniqueInentifier())
{
}
};
int main()
{
Context c;
c.Register(Something{}); //<- want to be able to do this
// and a unique identifier will
// be automatically assigned
c.Register(Something{}, "Some Key"); //<- want to be able to let the user
// pick an identifier if they want
}
That is clearly not allowed but how can I simulate this behaviour ?
>Solution :
You can’t use non-static member functions or variables as a default value to member functions.
Since the value returned by GetUniqueInentifier() doesn’t require an instance of Context, make it static and you can then use it as you tried using it.
static std::string GetUniqueInentifier()
{
return "";
}