I need to show some Sprites when the camera gets close to a building and when the camera zoom out, remove the Sprites.
Is there any event that triggered when zoom changes? Also, How can we get the current zoom value?
>Solution :
There is an event trigerred when Camera changes (included zoom) :
viewer.addEventListener(Autodesk.Viewing.CAMERA_CHANGE_EVENT, (e) => {
console.log(e)
})
There is a zoom property in the event received. You will additionally find a lot of informations