I want to change CharacterController.center, but failed:
CharacterController character = gameObject.AddComponent<CharacterController>();
character.center.Set(0, 1, 0);
>Solution :
using UnityEngine;
public class Example : MonoBehaviour
{
CharacterController controller;
private void Start()
{
controller = GetComponent<CharacterController>();
controller.center = new Vector3(0, 1, 0);
}
}
Read the scripting wiki from Unity. https://docs.unity3d.com/ScriptReference/